Silent Hill: Townfall review
There's no place like home.
Silent Hill: Townfall is a single-player psychological horror game set in an isolated Scottish island. Players control Simon Ordell, a man with little background information, who explores the town of St Amelia to uncover the reason for his presence there. The game was released on September 24, 2026, and can be purchased for $50 or £45. Developed by Screen Burn and published by Konami, the game does not feature multiplayer options and is compatible with the Steam Deck.
Upon entering the town of St Amelia for the first time, players are greeted by a familiar thick fog and eerie quiet that foreshadows the horrors to come. Despite not being equipped with essential items like a flashlight, healing items, or weapons, players feel content due to the immersive setting. Developer Screen Burn has created a fictional town so vividly that players may feel as though they have been there before.
The story follows Simon Ordell, whose only identity is a medical bracelet displaying his name, date of birth, and blood type. As he navigates through various locations within the town, such as a hospital, corporate office, and supernatural areas, players become more engrossed in the world of St Amelia. Despite a 13-hour playtime being sufficient to experience the game's brilliance, the story takes a turn towards the end, where the town transitions from its historic old town to a more familiar and familiar setting.
This change makes the final parts of the game more challenging, particularly in puzzles, but the overall experience remains engaging and rewarding.
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Also reported by 3 other outlets
- Silent Hill: Townfall Review ign.com
- Silent Hill: Townfall review eurogamer.net
- Silent Hill: Townfall review - an often inspired, if slightly lumbering trek into the fog rockpapershotgun.com