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Silent Hill: Townfall Is Genuinely Scary, Then Gets Really Dull | Review

'Silent Hill: Townfall' understands what sets this horror series apart, but can't quite replicate it.

Silent Hill: Townfall Is Genuinely Scary, Then Gets Really Dull | Review

Silent Hill: Townfall is a single-player psychological horror game set on an isolated Scottish island called St Amelia. The game's atmosphere is established with thick fog and eerie quiet, creating a sense of foreboding. The town is fictional, but it is brought to life by developer Screen Burn, evoking a sense of familiarity.

The game's protagonist, Simon Ordell, must solve puzzles, fight monsters, and uncover the mysteries of the town. According to Polygon, Silent Hill games typically feature heavy themes and persistent symbolism, with monsters carrying double meanings. The game is set to be released on September 24, 2026, and is expected to cost $50 / £45.

The game initially creates a sense of fear, but PC Gamer notes that it later becomes dull. The game's developer is Screen Burn, and the publisher is Konami. The game was reviewed on an RTX 3070, Core AMD Ryzen 5 5600G, and 16GB RAM.

Brief written by urgent.news from Polygon, PC Gamer — 2 reports on this story. Machine-written — may contain errors; check the original before relying on it.

Read the original at polygon.com →

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