Gemini vs. Ray-Ban Meta glasses: Which one guides me better in a Dutch supermarket?
Gemini can now see through your phone camera, and my Ray-Ban Meta already could. So I took both grocery shopping in Amsterdam
Meta has unveiled two AI-powered game creation tools at its Meta Connect conference, designed to make game development on mobile devices and browsers more accessible. Horizon Create, built for mobile devices, and Horizon Studio, intended for browsers, utilize the agentic creation capabilities of the Meta Horizon Engine. These platforms share a common backend, enabling seamless transfer of assets, systems, and iteration history between them.
According to Meta, traditional game development is time-consuming, requires expensive hardware, and demands specialized skills. Horizon Create and Horizon Studio aim to remove these barriers by enabling users to transform their ideas into playable 2D and 3D games using text prompts. The Meta Horizon Engine then generates a playable game, which can be automatically published to Facebook and Instagram.
Selected creators are currently testing these apps with support from the Meta Horizon Creator Fund. Early access will be gradually rolled out, with further details on in-game monetization to follow. Earlier this year, Roblox introduced an agentic AI feature in Roblox Studio that converts text prompts into game design documents, which the tool then implements and tests.
Meta also introduced VR Glasses at the conference, which will have Unity support from day one. These lightweight glasses, weighing five times less than the Meta Quest 3, feature a 5K infinite display built on micro-OLED panels and support Unity 6.6 through OpenXR. VR Glasses can be used to design, build, and test games using tools such as the XR Interaction (XRI) Toolkit, XR Hands, and XRI Simulator. Studios like Animal Repair Shop, Schell Games, and Marvelous Inc. are already developing titles for VR Glasses with Unity.
Scheduled for a Spring 2027 launch, VR Glasses will retail at $1,299.99.
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