Cómo editar vídeo en una línea de tiempo y mezclar audio por pistas con osFoundry
Viernes por la tarde y el lunes hay que entregar un clip de producto de dos minutos. El material está en el portátil, a la música de fondo le falta un estribillo más fuerte y un pad más suave, y el rótulo del título ni siquiera existe. Normalmente eso significa dos aplicaciones, una para la imagen y otra para el sonido, y quizá una suscripción para cada una. osFoundry tiene los dos tipos de…
OsFoundry is a desktop application that combines chat, agents, files, and creative tools in one window. It features a Video Editor and a Sound Editor, both accessible on the same screen. The Video Editor is a multi-track timeline for editing existing material, allowing users to trim, split, rearrange clips, adjust color, add titles, and export the final product.
The Sound Editor, on the other hand, enables recording, editing, and mixing multiple audio tracks with effects and a MIDI editor for instrument parts. Both editors can also be accessed from Canvas via the New Canvas project dialog.
The Video Editor interface includes tabs for workspace, edit, and export. The edit tab is where the actual editing takes place, while the export tab contains rendering settings. The timeline monitor displays the project's source clip, while the central program monitor plays the assembled sequence, including markers, in/out points, and clip length.
Right-side panels include properties, essential graphics, and text, which display clip details such as position, scale, rotation, opacity, and crop. The bottom-left project panel provides access to media browser, libraries, info, and effects.
To edit a clip, users can select it and make adjustments in the properties panel, such as position, scale, rotation, opacity, and cropping. They can also apply effects from the effects panel, like Lumetri Presets, and modify the clip's transform and crop values in the properties panel. For adding titles, users can use the type tool, click on the program monitor, and type the desired text.
The text becomes a separate layer with adjustable position, scale, opacity, and a pin-to feature for adaptable placement. Before exporting, users can configure the export preset, specifying the output format, resolution, bitrate, and audio settings. The render process begins with a click, and multiple exports can be queued for sequential execution.
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