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'Are we going too far with this?': One of the worst scenes in Outlast had its devs debating whether to add it to the game or not

How far is too far in a universe that constantly pushes gore to its limits?

'Are we going too far with this?': One of the worst scenes in Outlast had its devs debating whether to add it to the game or not

When creating the intense scenes in Outlast, the developers at Red Barrels debated whether to include them in the game or not. One particularly controversial moment took place in the Whistleblower DLC, where an inmate engages in necrophilia. This disturbing scene was designed to make players question the boundaries of the game. The team felt that this scene would create a sense of anything being possible within the game.

Lead writer J.T. Petty proposed a dialogue for the inmate, saying, "You like to watch? You're fucked up!" This twist made the scene more impactful and unsettling for players.

Another instance of heated debate occurred with The Outlast Trials, where the developers were unsure about whether to use child mannequins or animated children in certain scenarios. The team questioned whether to use actual characters or mannequins, ultimately deciding on mannequins to avoid pushing the boundaries too far. This decision allowed the game to maintain its horror without crossing into potentially disturbing territory.

Red Barrels' developers are typically the first to react to such ideas, ensuring that the content remains appropriate for the series.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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