GTA 6's map is almost as big as Rockstar's last 3 games combined, contains 'an order of magnitude more interiors'
"You can go anywhere, any random location, and so many people have thought about that location," says co-studio head Aaron Garbut.
Grand Theft Auto 6's map is reportedly almost as extensive as the combined maps of the studio's last three games, according to a recent feature in Edge magazine. Co-studio head Aaron Garbut stated that GTA 6 contains an order of magnitude more interiors than any of the developer's previous titles. This detail-oriented approach is evident in the game's design, with every back alley and location receiving meticulous attention.
Garbut explained that each area has been thoughtfully crafted, ensuring that no location is overlooked. Even the more barren biomes of Leonida, the virtual setting, are expected to have interesting elements. The development team's commitment to creating a rich and immersive world is apparent, as they aim to capture the essence of a fictional Florida.
While an official release date for Grand Theft Auto 6 on PC remains undisclosed, the anticipation for this expansive and detailed game continues to grow.
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