AMD Is Bringing FSR 4.1 to Xbox Consoles and Handhelds
AMD is expanding its FSR 4.1 upscaling technology beyond Radeon RX 9000-series GPUs to Xbox Series X/S consoles, Xbox Ally handhelds, laptops, and Radeon RX 6000-series graphics cards. The Verge reports: AMD launched its FSR 4.1 update for Radeon RX 9000-series graphics cards in March, and promised to bring the technology to older GPUs and handhelds this year. FSR 4.1 can improve performance in…
AMD is expanding its FSR 4.1 upscaling technology to Xbox consoles and handheld devices, alongside laptops and high-end graphics cards. This latest version of AMD's technology is set to improve performance in over 300 supported games, including popular titles like Cyberpunk 2077, Battlefield 6, and Assassin’s Creed Shadows. AMD has recently launched FSR 4.1 for Radeon RX 9000-series graphics cards in March, with plans to bring the technology to older GPUs throughout the year.
The upscaling tech will first be available for Radeon RX 6000-series GPUs and Gorgon Halo- or Strix Halo-powered devices with the latest Adrenalin Edition 26.10.1 drivers, but Xbox console owners will need to wait a bit longer to access FSR 4.1. Xbox CTO Scott Van Vilet highlighted the importance of this collaboration between AMD and Xbox, stating that the technology will give developers another powerful tool for enhancing both performance and visual quality for players.
However, the exact release date for FSR 4.1 on Xbox consoles remains undisclosed, with AMD and Microsoft only confirming that it will be available "soon."
Written by urgent.news from The Verge's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.
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