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AMD is bringing FSR 4.1 to Xbox consoles and handhelds

AMD has just revealed that it's bringing its latest upscaling technology, FSR 4.1, to the Xbox Series S and X consoles, as well as laptops, 6000-series GPUs, and handhelds like the Xbox Ally X devices. FSR 4.1 will start appearing for Radeon RX 6000-series GPUs today, as well as Ryzen AI Max 300 and 400 […]

AMD is bringing FSR 4.1 to Xbox consoles and handhelds

AMD is expanding its FSR 4.1 upscaling technology to Xbox consoles and handheld devices, alongside laptops and high-end graphics cards. This latest version of AMD's technology is set to improve performance in over 300 supported games, including popular titles like Cyberpunk 2077, Battlefield 6, and Assassin’s Creed Shadows. AMD has recently launched FSR 4.1 for Radeon RX 9000-series graphics cards in March, with plans to bring the technology to older GPUs throughout the year.

The upscaling tech will first be available for Radeon RX 6000-series GPUs and Gorgon Halo- or Strix Halo-powered devices with the latest Adrenalin Edition 26.10.1 drivers, but Xbox console owners will need to wait a bit longer to access FSR 4.1. Xbox CTO Scott Van Vilet highlighted the importance of this collaboration between AMD and Xbox, stating that the technology will give developers another powerful tool for enhancing both performance and visual quality for players.

However, the exact release date for FSR 4.1 on Xbox consoles remains undisclosed, with AMD and Microsoft only confirming that it will be available "soon."

Written by urgent.news from The Verge's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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