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As too much of the industry embrace their own death through genAI, Konami say it's real people that are most important for making good games

I've taken a habit, recently, to proclaim my desire to explode in lieu of anything more realistically violent I could wish upon myself when I feel stressed. And, in what would likely be more concerning if I were a sentient bomb talking to a bomb diffusal squad, I've been saying that a lot lately, primarily because of the copious amounts of AI nonsense I've been seeing… everywhere. Epic Games ,…

As too much of the industry embrace their own death through genAI, Konami say it's real people that are most important for making good games

We haven't written up this one. Rock Paper Shotgun has the full story — the link below goes straight to it.

Read the original at rockpapershotgun.com →

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Two Commits per Refactor: A Diff Gate That Keeps Pins Away From the Move

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