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Meet the modders porting ringfenced DLSS features to older GPUs

DLSS Multi-Frame Generation and DLSS 5 Neural Rendering can now run on hardware never intended for it, at least according to Nvidia. Now, two of the modders foundational to the release of these community advancements speak out.

Meet the modders porting ringfenced DLSS features to older GPUs

Two modders, Dashdogy and Uncle Burrito, have been unlocking advanced NVIDIA DLSS features on older GPUs. In 2025, a student discovered that Multi Frame Generation (MFG) could be run on Ada Lovelace hardware, despite it being locked to newer Blackwell GPUs. Dashdogy reverse-engineered the technology and successfully ported it to Ada GPUs.

Meanwhile, Uncle Burrito unlocked Neural Rendering DLL in NBA 2K27, and later clarified that it would indeed be supported on RTX 4000 series GPUs. These mods by Dashdogy and Uncle Burrito then served as foundations for many other mods, allowing DLSS features to be unlocked on GPUs as old as the Turing architecture and even AMD hardware.

This was achieved by targeting specific software components, such as Streamline and NGX, used by Nvidia to implement DLSS, and "spoofing" their calls in memory to trick the older GPUs into thinking they could generate more frames than they normally would.

Written by urgent.news from Tom's Hardware's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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