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Capcom is preparing for a ‘future where we create games together with AI’

Capcom's Pragmata might be all about the horrors of AI, but in practice the studio doesn't seem so down on the tech. During the Capcom Open Conference RE: 2026 programmer Satoshi Ishida gave a presentation with the mouthful of a title: "The Outlook and Future of the REX Project, Further Evolving the RE Engine for […]

Capcom is preparing for a ‘future where we create games together with AI’

Capcom is planning to integrate AI technology into its game development workflows. According to programmer Satoshi Ishida, the studio faces challenges in producing large-scale games, such as Resident Evil, which can make simple tasks extremely time-consuming. Ishida presented at the Capcom Open Conference RE: 2026, outlining the company's plans to evolve its RE Engine into an AI-generation game engine.

The RE Engine will be improved through a multi-step project called 'REX', which aims to solve several issues, including the massive size of modern games, the need for an engine that's easy for everyone to use, and the integration of AI technology into development workflows. According to IGN, Ishida mentioned that successfully integrating AI technology has become an essential condition for streamlining future development.

Capcom's goal is to create a future where it can develop games in collaboration with AI. The company plans to incrementally improve and transform its RE Engine to achieve this goal. While details are limited, it is clear that Capcom sees AI as a key part of its game development process moving forward.

Brief written by urgent.news from The Verge, IGN — 2 reports on this story. Machine-written — may contain errors; check the original before relying on it.

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