Wardogs is the only FPS where I actually expect to get revived
Bribe or no bribe, people want to help in Wardogs.
Wardogs stands out among classified-based military shooters, offering an abundance of life-saving support from multiple medics. This unique environment leads many players to expect a second, third, or even fourth chance after death, making it the only FPS where they anticipate being revived. Official statistics from Wardogs' first weekend demonstrate an astonishing resurrection rate of nearly 50%, with players earning 61 million revives out of 123 million kills.
Several factors contribute to this remarkable achievement: the game's cash-infused incentive structure rewards players for various team-supporting activities, including killing, capturing, transporting, spotting, building, and healing; reviving a fellow player pays nearly as much as scoring a kill, with additional incentives such as tips from grateful patients and automatic assist payouts when those patients go on to score more kills.
The game also encourages support play by making manual hand revives slow, while properly kitted-up medics can swiftly bring a full squad back on its feet. Additionally, death in Wardogs costs time and money, forcing players to be patient and give medics a chance to save them, contrasting with Battlefield games where death often results in immediate squad respawns.
Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.