The Blood of Dawnwalker sequel may not have the divisive time mechanic that so many players dislike: 'We will not force it,' game director says
Konrad Tomaszkiewicz says players can use mods if they don't like Dawnwalkers ticking clock, but he encourages everyone to give it a chance first.
The Blood of Dawnwalker, a highly regarded RPG, has one aspect that some players dislike: its time mechanic. This mechanic restricts the player's actions, injecting a sense of urgency, especially early in the game. However, many players find it restrictive and prefer to have the freedom to relax and complete non-essential tasks at their own pace.
A popular mod, Better Story Timer, eliminates the impact of the ticking clock, becoming the most popular Dawnwalker mod on Nexus Mods. Game director Konrad Tomaszkiewicz of developer Rebel Wolves stated that the time mechanic may not be present in the sequel, as they will play with it and use it only if it fits the story. They acknowledge the complaints about the time mechanic but encourage players to try Dawnwalker with the clock running first, as the game is balanced to allow around 80% of the content to be completed without it.
Tomaszkiewicz noted that complaints about the time mechanic have decreased since the game's release, as players realize they have more time than needed. Despite the game's short release time, Rebel Wolves is already planning a sequel, looking for a lead writer to help craft the next chapter in the Dawnwalker saga.
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