Hot Wheels Infinite Rush Review
With unmemorable tracks and maps that completely lack the sense of scale we get in the life-sized, real-world environments of the Unleashed games, Hot Wheels Infinite Rush has sadly shed a ton of the series' special charm.
Hot Wheels Infinite Rush received a radical, Burnout Paradise-inspired overhaul, but it sacrificed many aspects that made the developer's initial Hot Wheels Unleashed games unique and special. The four modestly sized maps lack the scope and spectacle of the Unleashed series' life-sized skate parks, construction sites, and neon arcades.
Despite the cars still looking fantastic and photorealistic, they no longer accumulate wear and tear, making them appear glossier and less credible. Only about one-third of the 150-car roster are new models, while the majority are recent ones, which doesn't cater to Gen X parents or grandparents who have collections spanning several decades.
The game is also missing pop culture and movie/TV cars that were prominent in the Unleashed games, which feels a bit cheap. Instead of a large open map, Infinite Rush features four small, themed islands – Wheelswood, Tentacle Bay, Gearville, and Drifty Temples. While there are some imaginative elements, the overall open-world approach feels surprisingly generic and unmemorable.
Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.