Valve considered making a new VR game for the Steam Frame, before tackling the "ludicrous" task of getting Half-Life: Alyx running standalone
Valve have sometimes – if perhaps not often enough to call it a grand old tradition – massaged interest in their hardware by pairing the kit with a new game. For the Steam Deck it was Aperture Desk Job , and for 2019’s jammy sod of a VR headset, the Valve Index , it was Half-Life: Alyx , a full-length City 17 adventure that reviewer Graham (RPS in peace) called “ a masterclass of first-person…
Valve contemplated developing a new virtual reality game for the Steam Frame, but opted to focus on getting Half-Life: Alyx to function as a standalone experience instead. The decision to prioritize Alyx as the centerpiece of the new Steam Frame headset was met with eyebrows raised, as some questioned why not create a fresh VR title, such as a smaller tech demo like ADJ or the Index's own The Lab collection of Portal-themed minigames.
However, Valve staff members, whom I interviewed prior to the Frame's launch on Monday night, explained that there were several reasons why revisiting Alyx was deemed more valuable, despite a brand new VR game briefly being on the table.
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