PlayStation Dropped Physint Over Multiple Factors, Including Budget
Last week, we saw the breakdown of the partnership between Kojima Productions and PlayStation over the former’s upcoming game, Physint. According to Hideo Kojima, the platform owner cancelled the game abruptly back in June, leading to Kojima having to scramble to find a new publisher before Xbox took that role. Now, Bloomberg reports that the […] The post PlayStation Dropped Physint Over Multiple…
PlayStation has terminated its partnership with Kojima Productions over the canceled game Physint due to multiple factors, primarily budget constraints and low commercial performance. Bloomberg reports that PlayStation's decision to abandon the project was influenced by the poor revenue expectations of Kojima's Death Stranding series and the reluctance to invest significantly in a game that would eventually be released on other platforms, such as PC.
The news comes as Kojima Productions faces challenges, including missed deadlines and excessive budget overruns, which could have negative implications for the future of Physint on various platforms. The partnership between Kojima and PlayStation first began following the departure from Konami, and the loss of key PlayStation executives with close ties to Kojima has further facilitated the decision to drop Physint.
Xbox, on the other hand, is now set to publish the game, which presents opportunities for markets like Malaysia that lack an official Xbox presence. Additionally, PlayStation's ambitions in TV and film with Kojima add to the reasons for the partnership's termination. The report emphasizes the caution required when making decisions, particularly in light of potential budget issues that may arise in the future.
Written by urgent.news from Lowyat.NET's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.