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Arc Raiders' executive producer admits its developers 'couldn't keep pace with the players' and their need for content, but promises Frozen Trail as the answer

Arc Raiders' executive producer admits its developers 'couldn't keep pace with the players' and their need for content, but promises Frozen Trail as the answer

Embark Studios' executive producer Aleksander Grøndal admitted that the developers couldn't keep up with player demand for content in Arc Raiders, which led to the game's decline. The team underestimated the extent of players' enthusiasm for completing tasks and the rapid consumption of available content. Despite hard work, the live service game couldn't match the output of competitors like Call of Duty, Overwatch, and Valorant.

Grøndal emphasized that Embark aims for higher quality content rather than quantity. The solution lies in getting back to a good live service cadence, with a major update planned for October titled Frozen Trails. This update promises a rank redesign, more arcs, storage updates, and a new map, aiming to address content and mechanical concerns raised by players.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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