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Quoting Rick Brewster

Direct2D has always been the biggest hurdle for Paint.NET on WINE, and it's clear that it will never be completed enough for Paint.NET's use. And I can't just "disable" the use of Direct2D. So, instead, Paint.NET now has an internal, from-scratch, clean-room reverse-engineered rewrite of Direct2D that it uses on WINE (triggered by using /wine ). It lives in…

We haven't written up this one. Simon Willison has the full story — the link below goes straight to it.

Read the original at simonwillison.net →

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