Gunstoppable gives me the same head-empty unbridled joy as Ultrakill—it doesn't hurt that Gabriel's voice actor is in it too
Nothing but scrap.
Gunstoppable offers the same head-empty, unbridled joy as Ultrakill, and it doesn't hurt that its voice actor for Gabriel is also in the game. This action roguelike challenges your mental prowess while also allowing you to just ride the adrenaline wave through muscle memory and bloodlust.
In Gunstoppable, you grapple, slide, and wall run across various maps to kill robots and save your family from the evil billionaire ruling class. You can dual wield weapons like automatic rifles, knives, or rocket launchers, and upgrade them with randomly selected bonuses. Some upgrades are basic, like Adrenaline Shot for double attack speed after taking damage, while others are more niche, such as building into your grapple hook with Supply Hook to restore ammo.
Your first run had you building into power and sliding because running is too cliché when you can slide on your knees like a badass. Sliding made you a harder target to hit and gave you a perk that reduced damage if you got hit while sliding. Upgraded weapons and your grapple hook made you an unstoppable sliding force with a couple of guns in hand.
The enemies in Gunstoppable are also sick, from Fluffy the Crab, who isn't fluffy but can launch baby exploding spiders, to Jonny Jetpack, voiced by Gianni Matragrano, who also voices Gabriel in Ultrakill. With all this in mind, Gunstoppable has easily made its way into the author's game rotation. Its action is a little more forgiving than Ultrakill, but it's still challenging enough to be engaging. If you're looking for new action roguelike, Gunstoppable is definitely worth checking out.
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