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Layoffs Hit Staff at Crossfire Developer That’s No Moon

In yet another sweep of layoffs within the gaming space, Crossfire developer That’s No Moon has axed an as-yet undetermined number of staff.

Layoffs Hit Staff at Crossfire Developer That’s No Moon

That's No Moon, a gaming studio founded in 2021 by industry veterans from top developers such as Naughty Dog and Infinity Ward, has recently announced layoffs affecting an unspecified number of employees. The studio is currently developing a narrative-driven, single-player title called Crossfire, which has yet to receive an official release date.

Crossfire showcases a unique mechanic called 'adaptive cover,' which allows characters to dynamically adapt their stances based on terrain and nearby enemies, emphasizing tactical thinking and environmental interaction.

Roles impacted by the layoffs include technical and environmental artists. The studio's game director, Jacob Minkoff, explained that adaptive cover fundamentally alters the relationship with the environment, making it an active skill to master during gameplay. Crossfire’s story revolves around enemy operators Layla Qassem and Delroy Cross, who form a temporary alliance while pursuing survival in a challenging landscape.

The game, which is being developed for PC, PlayStation 5, and Xbox Series X, is currently available for wishlist on Steam, PlayStation store, and Microsoft store. This recent round of layoffs follows a similar incident at Psychonauts developer Double Fine, which laid off a quarter of its staff after returning to independent ownership due to Xbox's restructuring efforts.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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