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Almost 10,000 people have played Baldur's Gate 3 in a portrait aspect ratio, so join me in figuring out why they'd commit such sacrilege

The amount of time I spend thinking about aspect ratios would potentially be a cause for concern if it wasn't, admittedly, an unquestionably dull thing to think about for most people. Yet I continue to do so as the way we choose to frame any kind of image is an important one, as there are all manner of connotations to such a choice. In video games, we're even sometimes able to make that choice…

Almost 10,000 people have played Baldur's Gate 3 in a portrait aspect ratio, so join me in figuring out why they'd commit such sacrilege

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