'You can suddenly float to the 30,000-foot level and understand how it’s all supposed to work together' — Original Mass Effect composer looks back on the 'rewarding' collaborative experience while working on the RPG
Original Mass Effect composer Jack Wall has recalled working on BioWare's RPG, describing the collaborative project as a "rewarding" experience.
Original Mass Effect composer Jack Wall has reflected on his time working on the role-playing game, describing the collaborative project as a rewarding experience. In an interview with TechRadar Gaming, Wall also commented on BioWare's closure. He explained that his real strength lies in storytelling and ensuring the music and production serve the game's narrative.
Wall noted that working with other composers, such as Sam Hulick, Richard Jacques, and David Kates, helped the project tremendously. He explained that it was easier to understand how the music could work together as a cohesive whole when collaborating with others. Wall added that this "insta-grat" feeling of having the music completed sooner allowed for further refinement and enhancement of the final product.
Regarding artificial intelligence, Wall firmly stated that AI cannot replace the artist in video games.
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