Indie studios are missing Steam launch dates amid an onslaught of AI games
TwoMenGames is one of the studios caught up in this situation. The small team was supposed to release its first game, Amazing Slot Survivor, today. But the slot machine-themed roguelike never received Valve's approval in time. Instead, the studio posted that Steam's review was simply taking longer than expected, so... Read Entire Article
Many independent video game developers are facing delays in launching their titles on Steam due to a surge in AI-generated games. The process of getting a game approved by Valve, the company behind Steam, has become significantly slower as more developers submit their creations. TwoMenGames, a small studio, was supposed to release its first game, Amazing Slot Survivor, on the same day but had to remove the launch date after failing Valve's review.
Rami Ismail, co-creator of the popular game Nuclear Throne, encountered a similar issue with his new turn-based train defense game, Australia Did It, which had its initial release date pushed back due to lengthy review times. Ismail expressed frustration over the extended wait, noting that Steam used to be quicker in reviewing games.
Valve acknowledged the longer review times in a recent post, attributing it to the increase in submissions and re-reviewing of failed builds. Valve also confirmed that they will not ban AI-made games from their platform. As a result, developers are advised to submit their games earlier than the recommended seven-day buffer to avoid delays.
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