DLSS Frame Generation on RTX 30: Install Guide for RTX 20/30
An RTX 3080 running Cyberpunk 2077 went from roughly 42 FPS to 74 with 2X frame generation and 120 with 4X. Those are numbers posted by user fogoticus (via TechPowerUp), not our own benchmark. The mod behind this is dlssg_for_sm86 , also called DLSSG SM86, by GitHub developer sdli1995. It enables NVIDIA's own DLSS frame generation on older RTX cards. This guide follows version 0.4.1 , current as…
The DLSS Frame Generation mod, called dlssg_for_sm86 or DLSSG SM86, enables NVIDIA's DLSS frame generation on older RTX graphics cards. When enabled, it inserts AI-generated frames between rendered frames, resulting in smoother motion. However, this does not mean that the game responds faster to input. The concept was theoretically possible in 2022, but NVIDIA raised concerns about potential latency, worse image quality, and no FPS benefit.
The mod, version 0.4.1, is compatible with RTX 20 and RTX 30 cards. It reports RTX 50 architecture to the game, using NVIDIA's DLSS-G rather than substituting FSR frame generation. The mod requires a 64-bit Windows system, an NVIDIA R580 or newer driver, and a DirectX 12 game with DLSS Frame Generation integration. It is recommended to test offline games without anti-cheat systems for better results.
To install the mod, download the release ZIP file, close the game, extract the archive, and copy the necessary files into the game's executable folder. Enable DLSS Frame Generation in the game's graphics settings and adjust the multiplier (2X, 3X, or 4X) according to the performance results. The official support for DLSS Frame Generation remains limited to RTX 40 and newer cards, while the multi-frame generation is an RTX 50 feature with Flip Metering.
Potential risks include bugs, crashes, visual artifacts, and input lag due to the intermediate frames. The mod should not be used in online games with anti-cheat systems, and users should back up their existing files before installation. Some users report slower performance compared to NVIDIA's own FSR frame generation.
Written by urgent.news from Dev.to's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.