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GTA 6 Will Run at 30fps On All Consoles, Features Ray Tracing Improvements on PS5 Pro

Rockstar has finally announced performance for GTA 6. It’ll run at 30fps on all consoles, but PS5 Pro enhancements that improve ray tracing.

GTA 6 Will Run at 30fps On All Consoles, Features Ray Tracing Improvements on PS5 Pro

Rockstar has announced GTA 6 will run at 30fps across all consoles, with PS5 Pro enhancements boosting ray tracing performance. "Grand Theft Auto VI has been fully developed from the ground up to provide the best possible experience for the current generation of consoles" said Rockstar, targeting 30 frames per second while pushing both platforms to their limits.

The game will maintain the density and visual fidelity of all environments and inhabitants, with no matter the console, it will run at or below 30fps. Ray tracing on PS5 Pro allows for finer detail in shadows and natural blurring of distant shadows, matching the physical size of the light source. PlayStation exclusive features include high-fidelity haptic feedback on the DualSense controller and improved spatial sound with Sony's Tempest 3D audio.

All these enhancements make GTA 6 play best on PlayStation 5 consoles. The game will also be available via Xbox's Cloud Gaming on all Xbox consoles, including Xbox One, utilizing Xbox Series S graphics settings. However, the performance on Xbox Series S is expected to be inferior due to lower hardware specs. GTA 6 will be playable on Remote Play for PlayStation and Xbox consoles upon its November 19 launch.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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