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"There's no such thing as easy money in our business" – Strauss Zelnick on GTA 6, BioShock, Take-Two's acquisition plans, and reviving old IP

Take-Two Interactive reported the earnings for its second quarter today, and GamesIndustry.biz had a chance to talk with CEO Strauss Zelnick about the results, as well as where the company is headed. Read more

"There's no such thing as easy money in our business" – Strauss Zelnick on GTA 6, BioShock, Take-Two's acquisition plans, and reviving old IP

Take-Two Interactive released its second quarter earnings, and CEO Strauss Zelnick discussed the company's future plans. Grand Theft Auto 6 is expected to be the biggest game launch of all time, with pre-orders exceeding expectations at nearly 8 million. BioShock 4 development has faced challenges, including redundancies and leadership changes.

Project Ethos, a live-service shooter, also hit a setback with a disappointing public beta but is now receiving positive feedback. The company's growth comes from various sources, including 15 hit franchises, a strong mobile business, and a diverse portfolio of owned intellectual property. The firm is open to acquisitions that add new IP, technology, talent, and audiences, with previous deals like Zynga and Gearbox being accretive.

Written by urgent.news from GamesIndustry's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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