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EVE Online's new expansion looks to make it simpler than ever to get into a huge space battle: 'Every 10 weeks or so, you're gonna know: I can roll up with whatever I have and go shoot some structures and have a big fight'

A proposition that's hard to argue against.

EVE Online's new expansion looks to make it simpler than ever to get into a huge space battle: 'Every 10 weeks or so, you're gonna know: I can roll up with whatever I have and go shoot some structures and have a big fight'

EVE Online is preparing for two major updates on November 10: a paid alpha access to the companion FPS Vanguard and a new expansion called Fractured Skies. The expansion aims to make lowsec player versus player (PvP) battles more accessible and engaging for both new and experienced players. Lowsec PvP has historically attracted players who prefer quick, casual battles over longer, strategic engagements.

Fractured Skies will introduce recurring faction conflicts, starting with the first Conquest in February. Players choose a faction and compete against another faction over a season, earning points towards a final battle. This structure offers new players a more straightforward entry point into large-scale fleet battles, while regular participants gain a sense of permanence, recognition, and achievement.

The Conquests will influence the game's emergent economy and allow underdogs to hire external help to compete. The expansion will be available on Steam, Epic, and EVE Online's client, with more details about the trilogy's final installment to be revealed later.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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