The Legend of Zelda: Ocarina of Time Thankfully Resists FromSoftware’s Influence
The Legend of Zelda: Ocarina of Time makes a lot of modernizations to the original game, but there's one thing it doesn't add: parrying.
In the realm of video games, swinging a digital sword has become a common pastime, with action games like Onimusha: Way of the Sword and Phantom Blade Zero delivering thrilling combat. However, for the author, the most captivating duels of the year can be found in The Legend of Zelda: Ocarina of Time. The Switch 2 remake of this 1998 adventure continues to refine the combat, ensuring the Master Sword remains more powerful than ever before.
What the remake notably lacks, though, is the parry—a widely used trick in modern action games. Despite this omission, the seemingly simple combat system stands out as refreshingly unique. Unlike many contemporary games that demand extensive mastery from players, Ocarina of Time's offensive options are relatively limited. Link can charge a spin attack and perform a leaping slash, and that is essentially all one needs to know.
While blocking attacks and switching between items remain viable options, the motions remain consistent when dispatching enemies like Deku Babas. Compared to modern games that prioritize reworked combat, Nintendo decided to maintain Link's offense in its original form. This choice can initially feel challenging for those accustomed to modern action games with parries or counterattacks.
However, as players become accustomed to Ocarina of Time's throwback action, they soon appreciate its elegance. The fights in the game are not meant for lengthy duels against evenly-matched opponents. Instead, Link is a master of his craft, capable of defeating virtually any enemy with just a few hits. Precision and timing are crucial as players patiently await their opening before delivering a swift strike.
The evasive maneuvers further emphasize this approach, allowing Link to sidestep and backflip away from incoming attacks. After immersing myself in the game, I found it akin to playing Punch-Out!!, where each fight hinges on learning an enemy's tells and reacting accordingly. Just like a boxing match, Ocarina of Time demands learning the opponent's rhythm and timing to emerge victorious.
One of the most remarkable skill checks in the game occurs during a clash with Dark Link in the Water Temple. This is the only time you face an adversary as precise and efficient as yourself—prompting a battle that demands patience and skill. The rewarding sensation one experiences after nailing the perfect counterattack is unparalleled.
Moreover, every sword hit in the game is accompanied by an impactful thwack and a burst of colorful particles, making even the weakest enemy feel formidable. The small touches in the combat system make every hit feel important and satisfying, rather than futile. This emphasis on precision and timing sets Ocarina of Time apart from modern games, which often prioritize flashy mechanics over refined gameplay.
While some may argue that the combat system feels simple, Nintendo has found the perfect balance to make each slash feel powerful. In a world where many action games feel like variations on a theme, Ocarina of Time stands tall as a testament to the beauty of focused design.
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