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I played Android’s first AI frame-gen game: Mobile just had its DLSS moment

Like it or not, AI upscaling is the future of mobile gaming.

I played Android’s first AI frame-gen game: Mobile just had its DLSS moment

This year, mobile silicon discussions have once again centered around AI, but with a unique angle for gamers. Arm and Qualcomm's latest GPU developments share similarities with PC advancements, employing "AI" to enhance frame rates and resolutions, delivering next-gen games with improved visuals and performance without the usual rendering expenses.

To demonstrate that these features go beyond mere tech demos, Arm collaborated with developer Sumo Digital to develop Neural Dawn, a light platforming game built entirely for Unreal Engine's cutting-edge MegaLights ray-traced lighting system. The game utilizes Arm's Neural Super Sampling and Denoising (NSSD) and Neural Frame Rate Upscaling (NFRU) technologies, enabling it to run effectively on a smartphone. Version 1.0 of Neural Dawn was released last week, allowing users to experience the game firsthand.

Written by urgent.news from Android Authority's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at androidauthority.com →

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