Fix up towering robots while battle rages outside in Bay 12: Mech Repair, a first-person job sim with some handsome heavy duty analog tech
The most important thing to know about Bay 12: Mech Repair is that these are mechs of the MechWarrior or possibly Patlabor school – that is, basically WW2 tanks on hydraulic legs, with cockpits full of switches and wireframe displays. Their bodies are assemblages of pistons and reactors. They are not biomechs like the ones in Evangelion. An Evangelion Repair game would be… different. Less…
Bay 12: Mech Repair is a first-person job simulation set in the midst of a war, where players repair towering robots known as mechs. These mechs, resembling WW2 tanks on hydraulic legs, have cockpit displays filled with switches and wireframes. The robots suffer from various damages, such as left leg hesitation and pockmarked torsos, which can pose a threat to pilots like Lieutenant Iona Vale of the 3rd Recon Company.
Players are fed information about pilots' lives when accepting work orders, adding emotional weight to the repair process. The game follows a typical job sim structure, with damaged mechs arriving regularly. Players diagnose issues using scans and pilot reports, then use tools like welders, drills, and spanners to repair the mechs. Salvaged parts can be sold for scrap to make custom components, while completed work orders provide credits that players can use to restock inventory and purchase new tools.
Players can also choose to clean and repaint the mechs, offering a creative aspect to the gameplay. The developers, Crimson Herring Studios, previously worked on the Victorian fantasy RPG Sovereign Syndicate. The potential for an Evangelion-themed repair game, known as Valkyrie Iteration, was briefly mentioned in passing.
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