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Yacht Club confirms Mina the Hollower was the shot in the arm it needed stay alive—'for now'

Randomizer and speedrunner settings are up next for the spooky Zelda-like.

Yacht Club confirms Mina the Hollower was the shot in the arm it needed stay alive—'for now'

Yacht Club confirmed that the success of Mina the Hollower has provided the much-needed boost to keep the studio afloat. The game sold over 500,000 copies in a few weeks, satisfying the founders' expectations and preventing the company from going under. Co-founder Cris Velasco acknowledged the importance of the game's success, stating that even selling 200,000 copies would be a significant achievement, while 100,000 would be less satisfactory.

Sean Velasco, the other co-founder, revealed in a Reddit AMA that the studio is working on several updates for Mina, such as a randomizer and speedrunning options, and that most of the team is focusing on a 3D game. Though specifics about the unannounced project have not been disclosed, studio designer Alec Faulkner hinted at its potential greatness.

The positive reception of Mina, coupled with the studio's other projects, is expected to keep Yacht Club in the GOTY conversation this year. Critics have praised Mina, with PC Gamer reviewer Kerry Brunskill giving it a high score of 90%, calling it a "gloriously gothic combination of ferocious combat and beautiful scenery." However, fans can look forward to Mina's debut in a fighting game, slated for 2026.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at pcgamer.com →

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