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How I added English to my solo-dev Unity MMO without touching 130 UI files

My game, Battle of Pirates , is a free online pirate MMO for Windows: real-time naval PvP, fleets, fortress sieges, boss events.

  • Translated text after display, no server modifications needed
  • Skipped input fields to avoid translating player typing
  • English toggle added to login screen, patch released through launcher

How I built a countdown & days-since tracker with React 19, Supabase and Vercel

I wanted a place to count down to things – a trip, a birthday, a deadline – and to count up from things, like the day I started a habit.

  • Created CountMyDays to count down to events or days since starting habits
  • Built with React 19, Vite, TypeScript, Supabase, Vercel, Tailwind, and service worker
  • Data syncs between guests and signed-in users via Supabase, with accurate timer using date math

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