SlothBot: The Fully Automated AI Farmer (Powered by Open-Weight LLMs & Web Edition)
What I Built Meet SlothBot, an autonomous, local AI agent designed for the ultimate champion of leisure. Inspired by the spirit of the sloth and built specifically for The Farmer Was Replaced Web Edition (GitHub Repo), SlothBot takes complete control of your automated agricultural empire so you never have to lift a finger—or write a single line of drone code—again. While you kick back and channel…
SlothBot is an autonomous AI agent created to handle all farming tasks in the game The Farmer Was Replaced, allowing players to achieve maximum harvest with zero effort. Powered by open-weight LLMs and Ollama, SlothBot autonomously inspects the game state, writes optimized automation scripts, debugs drone loops, and scales crop yields.
The agent's code is deployed to drones and functions in idle mode. The core agent loop uses Ollama to generate drone execution code and a lazy one-liner status based on the current game state. Open innovation was essential to build SlothBot due to zero API costs, offline freedom, total customization, and data privacy. Before SlothBot, players had to spend hours tweaking loops and debugging scripts to automate farming tasks.
After implementing SlothBot, players can relax while their digital farm expands autonomously, saving approximately 14 hours of coding per week.
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