'We F***ed Up' — Wardogs Boss Admits Season 2 Hasn't Gone Particularly Well
Wardogs developer Bulkhead had some strong words to say about the rough launch of Season 2, admitting: "We f***ed up."
Bulkhead developer Wardogs recently admitted that Season 2 of their game has not gone particularly well, stating, "We f***ed up." The introduction of XP and cash bonuses for players on Blue Team aimed to improve Lonestar's reputation but backfired. Experienced players quickly boosted their accounts on Blue, gaining access to the best armor and weapons prematurely.
Bulkhead CEO Joe Brammer expressed regret, saying, "We were wrong, we f***ed up. This was an experiment — we thought we'd have this in for about a week." The cash and XP bonuses caused Blue Team to dominate every match, attracting top players. Brammer also noted that the only criticism he finds irritating is when people claim the team didn't address core issues, when in fact they did rebalance the spawn setup for Bakurani.
Despite these setbacks, Wardogs remains in Early Access, and the developers are experimenting to find the right balance for the 1.0 release. The game's popularity has led to a surge in sales, but Bulkhead also faces challenges ensuring the game runs smoothly on consoles, including the Xbox Series S. Season 2 also introduced a new rain system that affects gameplay, requiring players to focus more intently on footsteps and reducing pilot visibility.
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