Urgent.News

What's breaking now, across thousands of outlets.

Tech

Bad Bunny’s huge world tour show runs off one small rack of servers

Disguise invited me backstage to see how its media servers helped deliver the visuals for one of the most ambitious world tours in history.

Bad Bunny’s huge world tour show runs off one small rack of servers

Bad Bunny's sold-out world tour in 2026 attracted over 104,000 fans in a single weekend, following his Album of the Year Grammy win and Super Bowl halftime show. The production boasted impressive technology, including a 100ft tracking screen and giant LED walls, creating an immersive experience. Media server engineer Carlos "Charly" Camina oversaw a simple system of four Disguise GX 3+ servers, with a fifth as backup, delivering content to the massive screens.

Unlike the earlier Puerto Rico leg, the World Tour's servers were downsized, managing more content with the GX3+ upgrade. The production network consisted of eight isolated VLANs to contain faults and maintain stability. An innovative addition was photographing the crowd during the opening act and displaying those images on screens throughout the show, using an HTTP Sockpuppet and OSC application to manage content.

The most interesting element was a Puerto Rican-animated frog called "Concho," created using Unreal Engine and a face-tracked performer, interacting with Bad Bunny via FaceTime. To capture the phone feed without visible antennas, Charly's team used NDI on a dedicated Wi-Fi network. The system's reliability was put to the test during the finale, with all servers operating at maximum capacity while delivering a spectacular end to the show.

Written by urgent.news from TechRadar's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at techradar.com →

More in Tech

More from Tuesday 13 October →