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The Witcher 3: Wild Hunt – Remastered Patch Adds Bloom Toggles on Console and Larger Lighting Changes

The Witcher 3: Wild Hunt – Remastered just got a significant update to tweak the presentation of CD Projekt’s RPG epic. Check out the patch notes.

The Witcher 3: Wild Hunt – Remastered Patch Adds Bloom Toggles on Console and Larger Lighting Changes

The Witcher 3: Wild Hunt — Remastered has received a significant patch that brings improvements to the game's presentation on consoles. CD Projekt, the developer, heard fan complaints about excessive bloom effects that washed out the game's visuals and obscured shadows. The patch now allows console players to toggle bloom, light shafts, and depth of field off, addressing these issues and making the game's appearance more balanced.

CD Projekt also made enhancements to bloom, tone mapping, character lighting, and ray tracing technology. They are working on updates for the upcoming Nintendo Switch 2 version of the game to ensure parity with other platforms, including improvements in image clarity and sharpness. This patch, version 5.01, is roughly 5.5 GB for consoles and 8.5 GB for PC.

The developers have not yet disclosed whether the remaster will implement Sony's new QSSR upscaling method for the PlayStation 5. CD Projekt has a history of embracing technological advancements, as evidenced by their previous work on Cyberpunk 2077, which showcased the capabilities of high-end gaming PCs. The next major release for CD Projekt is The Witcher 4, scheduled for a 2028 release, with a new expansion called "Songs of the Past" set to launch in 2027.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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