Capcom says it will use AI to speed up game development times
Capcom saw tremendous success with the launch of Resident Evil Requiem earlier this year. The survival horror game has already sold more than 8.5 million copies, bringing in revenues topping $500 million and reigniting interest in the 30-year-old franchise. Resident Evil Requiem , like any AAA game, took a long time to make, with a development cycle spanning six years and including a reboot…
Capcom, the developer behind Resident Evil Requiem, has announced plans to utilize artificial intelligence (AI) to expedite game development. The company revealed its new initiative, named REX, at a tech conference. REX will integrate six distinct programs into Capcom's existing game engine, the RE Engine, to incorporate AI and machine learning.
The primary objective of REX is to create a "game engine of the AI generation," aiming to streamline various aspects of game development, such as quality assurance testing and other efficiency improvements. Capcom's approach to AI in game development differs from the idea of using it to generate creative elements, like game assets.
Instead, the company intends to use AI for tasks like quality assurance and standardizing programming languages across developers worldwide. This move is not unique to Capcom, as other publishers have also incorporated AI into their workflows. For instance, Electronic Arts CEO Andrew Wilson reported that 85% of their quality assurance work is now done using machine learning or AI-driven algorithms.
Similarly, Take-Two Interactive Software CEO Strauss Zelnick expressed interest in leveraging AI to reduce mundane work and allow the team to focus on higher-value tasks. Capcom's AI-driven tools could animate groups of objects or characters simultaneously, convert game mechanics into standardized programming languages, and potentially reduce the time spent on brainstorming ideas for game worlds.
Capcom's stance on AI is clear: they will not implement AI-generated assets into their games but will actively explore ways to utilize AI as a contributing technology to enhance efficiency and productivity in game development.
Written by urgent.news from Fast Company's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.