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"They weren't planned out": the messy stories behind retro gaming's golden age

For more than 20 years, journalist Paul Drury has interviewed the people behind coin-op classics. His new book tells their stories in their own words – messier and more human than the legend.

"They weren't planned out": the messy stories behind retro gaming's golden age

We haven't written up this one. Creative Bloq has the full story — the link below goes straight to it.

Read the original at creativebloq.com →

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