I moved one thing in DLSS 5's pipeline, and it gave me back 50% of my frame rate
DLSS 5's transformative changes are so much more playable now
The Witcher 3 Remastered, released today, has unveiled its system requirements for various graphical settings, including path tracing with DLSS and frame generation. Running the game on the lowest settings at 30 fps only requires a relatively modest GPU, such as Nvidia GeForce GTX 1660 or AMD Radeon RX 550 XT, along with an Intel Core i5 8400 or AMD Ryzen 5 2600 CPU.
For path tracing, however, a more powerful setup is needed, including an Intel Core i9 13900K or AMD Ryzen 7 9800X3D CPU and an Nvidia GeForce RTX 5080 GPU. To achieve an estimated 60 fps at 4K, the system must utilize DLSS and frame generation. While CD Projekt Red did not specify the exact upscaling or frame generation method, the remaster's path tracing system is expected to deliver more realistic shadows and highlights, enhancing the overall realism of the game world.
However, the performance hit may vary depending on the individual's preferences and rig capabilities. The RX 9070 XT was not listed as an option for this top-tier graphics mode, likely due to its lesser performance in handling path tracing compared to equivalent Nvidia GPUs. With memory requirements as high as 24 GB, some systems might struggle.
Nonetheless, the bottom end of the system requirements table remains relatively accessible, with the GTX 1660 being a mid-range GPU from seven years ago. Players who own the original Witcher 3 game can enjoy the remaster for free, while the Complete Edition is currently half-price.
Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.
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