Urgent.News

What's breaking now, across thousands of outlets.

Tech

Discord Tests Mode That Reduces CPU, GPU Usage While A Game Is Running

Have you ever thought that the communication software Discord uses up too much of your PC’s resources? If so, then there’s good news, as the service has announced that it’s rolling out what it calls a Game Mode next week. The mode will reduce the software’s CPU and GPU usage while a game is running. […] The post Discord Tests Mode That Reduces CPU, GPU Usage While A Game Is Running appeared first…

Discord Tests Mode That Reduces CPU, GPU Usage While A Game Is Running

Discord has announced a new "Game Mode" that will reduce its CPU and GPU usage while a game is running, according to the service. The feature is set to be rolled out next week, although it does not seem to improve memory usage, which could be a more significant issue, especially for low-end PCs. The Game Mode toggle can be found within Discord's settings page.

The company's recent confirmation via its official X account states that this is an early experiment with more resource-saving features planned for the future. Discord's desktop software is built using the Electron framework, which can be resource-intensive due to its use of JavaScript and Chromium. While the CPU and GPU usage reductions are welcome, improving memory efficiency could be beneficial as well.

Discord recently implemented age verification across its platform using less intrusive methods, but this has not fully quelled the backlash, especially for those who do not automatically qualify as adults based on account signals. Despite these efforts, other forms of verification still require data to be sent to third parties, increasing vulnerabilities to data breaches.

Written by urgent.news from Lowyat.NET's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at lowyat.net →

More in Tech

Stop committing .env files, node_modules and it.only: check your staged changes before you press Commit

You stage everything with one click, type "fix login redirect", commit, push. The next morning the pull request has 4,812 changed files. Or six, and one of them is .env .

  • Committing .env files can cause pull request nightmares with leaked secrets
  • it.only() in tests can lead to untested code and green CI
  • Pre-commit hooks and Git ignore are insufficient; use CommitSieve extension

Windows encodes M4A and MP3 at the same bitrate, so the file sizes land 0.6% apart

"Convert M4A to MP3 to save space" is advice you see everywhere. I measured it with the encoders that ship in Windows, and on the same source the two files came out 0.6% apart .

  • Windows encodes M4A and MP3 at the same bitrate of 192kbps.
  • Container overhead causes 0.6% difference in file sizes.
  • Converting between formats loses audio and increases file size.

Building the OpsSentry AI Frontend with Next.js, TypeScript and Hindsight

AI-powered incident management needs more than an intelligent backend. The interface also needs to make complex information easy to understand and act on.

  • OpsSentry AI frontend built with Next.js, TypeScript, and Hindsight
  • AI incident assistant integrated via application's API for interactions
  • Hindsight memory explorer in frontend for context from past interactions

More from Tuesday 29 September →