TALON TOWERS is a Fumito Ueda-coded parkour platformer about hopping around massive structures while avoiding falling to your foggy doom
If your game immediately makes me think of any of Fumito Ueda's in any sort of way, the likelihood is that I am to play it. There are only so many Ueda games (three, by my count) and there will only be so many (hopefully more that upcoming fourth one isn't the last), so when something rocks up that fits into that vibe like TALON TOWERS, a parkour platformer set on dilapidated structures that…
TALON TOWERS is a parkour platformer from Jan Malitschek, who previously developed the brutalist first-person climbing game BETON BRUTAL. This time, the development team includes Blanksword's Quinn K. and If Found's Hyphinett. Set in dilapidated towers high above an endless sea of fog, the game's aesthetic and narrative are reminiscent of Fumito Ueda's style.
The developer's unique coding methods lend TALON TOWERS a sense of grandeur and expressiveness in movement, offering players a variety of tools such as running, climbing, swinging across monkeybars, wallrunning, wall-kicking, tightrope walking, crawling, and even playing as a bird. The game's challenging platforms, steep drop-offs, and potential antagonists reminiscent of celestial figures from Celeste and shadowy creatures from Ico, create an immersive experience that draws players into its mysterious world. TALON TOWERS can currently be wishlist on Steam, promising a release when it is ready.
Written by urgent.news from Rock Paper Shotgun's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.