Former Starfield designer says Bethesda's sci-fi RPG probably won't get a sequel, because the original wasn't 'anywhere near successful enough'
Former Starfield designer Kurt Kuhlmann has suggested the sci-fi RPG may not receive a sequel, as Bethesda seems to be prioritizing its major franchises, such as The Elder Scrolls and Fallout. The studio has been focusing on The Elder Scrolls 6, and Kuhlmann left Bethesda after Starfield's release. While Starfield is estimated to have generated $300 million in revenue, it has not reached the success of Skyrim.
Kuhlmann believes Bethesda could have created a more successful sequel by learning from Starfield's lessons, particularly regarding the outpost building mechanic. He also noted that Bethesda faced similar integration issues with Fallout 4, which may explain why the system was sidelined. Despite these concerns, Bethesda has continued to support Starfield with updates and DLC, and has stated that the game remains an important part of their future.
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