Resident Evil turns video game frustration into its best running joke
Forget the Easter eggs. Zach Cregger found a clever way to recreate the frustration of actually playing "Resident Evil."
Resident Evil's Zach Cregger has crafted a film that highlights the absurdity of video game logic by focusing on the frustrating nature of padlocks. Early in the movie, Bryan, portrayed by Austin Abrams, attempts to escape a farm by shooting a massive padlock with a rifle, but the bullets fail. He then tries ramming the gate with a truck, only to realize he needed the key the entire time, which was under the sun visor.
This running joke highlights the game's progression system, where padlocks serve as obstacles that require keys to overcome, despite the player's superhuman abilities. Cregger notes that the movie aims to replicate the experience of playing Resident Evil, emphasizing the importance of keys and healing items. The film explicitly acknowledges the game mechanic of repeatedly facing locked doors until the necessary key is found, making the absurdity of video game logic a running gag throughout the movie.
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