Resident Evil Requiem's made over $500m since release, but the new film didn't have as big of an impact as Capcom's price drops
Resident Evil Requiem is still doing bonkers business while elongating Capcom's generational win streak, but the new big-screen reboot didn't make as big of an impact on game sales as you might expect. Still, according to estimates from Alinea Analytics, the ninth mainline game in the horror series has made over $500m (around £377) and counting. Read more
Resident Evil's Zach Cregger has crafted a film that highlights the absurdity of video game logic by focusing on the frustrating nature of padlocks. Early in the movie, Bryan, portrayed by Austin Abrams, attempts to escape a farm by shooting a massive padlock with a rifle, but the bullets fail. He then tries ramming the gate with a truck, only to realize he needed the key the entire time, which was under the sun visor.
This running joke highlights the game's progression system, where padlocks serve as obstacles that require keys to overcome, despite the player's superhuman abilities. Cregger notes that the movie aims to replicate the experience of playing Resident Evil, emphasizing the importance of keys and healing items. The film explicitly acknowledges the game mechanic of repeatedly facing locked doors until the necessary key is found, making the absurdity of video game logic a running gag throughout the movie.
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