Should action games let us skip the action?
The Blood of Dawnwalker may be doing it, and it won't even be the first to do so in 2026.
Rebel Wolves has announced an easier difficulty setting for their upcoming action RPG, The Blood of Dawnwalker. In an interview with Eurogamer, the developer revealed the addition of an even easier difficulty mode, which will allow players to skip combat entirely. This new difficulty level, set to launch early October, aims to cater to those who prefer a more narrative-driven experience without the challenge of combat.
While a combat skip option may seem radical for an action-oriented game, it's not entirely unprecedented. Titles like South of Midnight and Dragon Age: The Veilguard have already implemented similar accessibility features. As more players seek ways to customize their gaming experience, it remains to be seen whether combat skip will become a standard feature in future blockbuster games.
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