Urgent.News

What's breaking now, across thousands of outlets.

Tech

Unreal C++ Course Chapter 109

In this chapter we set up the enumerations for the player character's equip state, in my case AEchoCharacter. I declared my enumerations in a separate header file CharacterState.h which can also be used for other states besides equipping items: Alive/Dead, Climbing/Swimming etc. I decided to specify my enum encapsulation as ECharacterEquipState. Although I didn't fully agree with making the…

We haven't written up this one. Dev.to has the full story — the link below goes straight to it.

Read the original at dev.to →

More in Tech

We timed HTTP-only scraping against a headless browser on the same page. It wasn't close.

Every one of our Actors is HTTP-only — no Puppeteer, no Playwright, no headless Chromium in production. We say this is faster and cheaper. This post is the measurement, not the assertion.

  • HTTP-only scraping is 30-50 times faster than headless browser scraping
  • Headless browser scraping requires rendering HTML, executing JavaScript, and deduplicating data
  • Public JSON/API endpoints offer better performance and lower resource usage

More from Monday 21 September →