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The Blood of Dawnwalker Cost Just $40 Million to Develop

Developer Rebel Wolves' September success story, The Blood of Dawnwalker, reportedly cost just $40 million to make.

The Blood of Dawnwalker Cost Just $40 Million to Develop

Rebel Wolves, a Warsaw-based studio, released their first game, The Blood of Dawnwalker, with a relatively modest budget of $40 million. According to a Bloomberg report, the game's development was facilitated by NetEase Inc., which not only provided the budget but also acquired a 26% stake in the studio. Game designer Konrad Tomaszkiewicz, known for his work on The Witcher 3: Wild Hunt and Cyberpunk 2077, led the development of the game's early prototype in 2022 while self-funding the project for the first year.

The Blood of Dawnwalker, which has received generally favorable reviews from critics and users alike, has been a significant success. Metacritic awarded it a generally favorable score, and IGN gave it a perfect 9/10, praising its impressive gameplay and well-written characters. As of its launch, the game had already sold over 1 million copies and boasted a strong player base, with over 24,495 concurrent users during peak times.

The studio currently employs around 160 members, up from 90 in 2024, as they plan to work on sequels and more projects.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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