The WoW 'Classic+' rumors were true: World of Warcraft: Forever promises to be another timeline's bizzarro version of the MMO
It's out soon, too, with a beta starting this week.
Rumors surrounding a new game for World of Warcraft fans, known as Classic Plus, have now been confirmed as real. The game will go by the name World of Warcraft: Forever and aims to reset the clock to 2004, the year the MMO first launched. Unlike its predecessor, Classic, the primary objective of Forever is not to revisit the early years of WoW, but to explore new parts of Azeroth and tell stories not covered during the MMO's original progression.
According to PC Gamer, who was briefed on the announcement prior to the reveal at the BlizzCon Opening Ceremony, the game will be set in the first year of WoW, with a level cap of 60 for the foreseeable future. However, new content will not be limited to max level players; it will also span all levels. Additionally, three new zones will be introduced, along with several existing zones being overhauled to fill in the gaps of the vanilla map.
Moreover, there will be nine new dungeons and two new raids for players to tackle. The game will also introduce a new race, the Skyborne Elves, and several new race/class combinations, including a Forsaken paladin, dwarf shaman, and orc mage. This strategy is reminiscent of Old School RuneScape, which successfully treated the 2006 version of the MMO as a starting point rather than a fixed point in time.
The existence of multiple Worlds of Warcraft has the potential to dilute the playerbase, but if any MMO can support three official forks and if any studio has the resources to manage them, it is likely to be WoW and Blizzard. World of Warcraft: Forever will be playable at BlizzCon this weekend, with a beta starting on Thursday. The full launch is scheduled for November 4.
Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.