Polyarc, developer of the excellent VR platforming series Moss, is shutting down after 12 years: 'We are saying our farewells to each other'
"Our work is now finished."
Polyarc, the studio behind the popular VR platformer Moss series, announced its closure on LinkedIn, marking the end of a 12-year journey. Founded in 2015, Polyarc's debut game, Moss (now Moss: VR), was initially a PSVR exclusive before launching on Steam in June 2018. The unique third-person platforming experience, where players controlled the mouse protagonist Quill through action-adventure controls and VR touch interactions, earned over 160 awards and nominations, achieving commercial success.
The studio's second Moss game, released in 2022, further solidified its reputation. In 2025, Polyarc released a PvP strategy spinoff, Glassbreakers: Champions of Moss. However, despite positive reception, the studio struggled due to funding issues and failed to secure a third-party publisher. This led to the layoff of two-thirds of its staff earlier this year.
The final release, Moss: The Forgotten Relic, a traditional, non-VR compilation of the first two Moss games and the original expansion, failed to generate sufficient sales. Polyarc has posted a Google spreadsheet with the 30 affected developers' contacts for future recruitment. As part of its statement, Polyarc expressed gratitude for the opportunity to create and play their games, encouraging players to revisit the Moss series, particularly in its original VR format.
Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.