Why Did PlayStation Ditch Kojima? Analysts Suggest Sony May Have Been 'Spooked' by Death Stranding 2 Sales
As the dust settles on PlayStation's announcement it's ditched a new game from Hideo Kojima, analysts are now discussing why Sony may have walked away.
Sony's decision to abandon Kojima Productions' ambitious next-gen project, Physint, has left analysts questioning the motivations behind the move. The cancellation comes on the heels of a contentious disc-killing initiative and the shutdown of Destiny 2 development, raising concerns about the impact of further backlash on the brand.
Dr. Serkan Toto, CEO of Kantan Games, speculates that the steep decline in sales from Kojima's latest title, Death Stranding 2: On the Beach, may have played a role in Sony's decision to walk away. While official sales figures for Death Stranding 2 remain undisclosed, Alinea Analytics estimates that the game has sold approximately 2.5 million copies to date, a significant drop from the 20 million players who engaged with the original Death Stranding.
Sony is now faced with the prospect of backing an even more ambitious project, Physint, which could prove costly given the studio's history of significant financial investments and lengthy development cycles. The decision to part ways with Kojima may save Sony millions in potential losses, but the loss of such a prestigious project could prove uncomfortable in the eyes of core gamers and the public alike.
Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.